Ubisoft Started Working with Speedtree
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by Rathan kumar.Muthyam
17 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Keith, I just wanted to stop by and say: Thank you.

Ubisoft Started Working with Speedtree
6 December, 2016
News
Ubisoft closed a global partnership deal with SpeedTree for Games to ensure that all development teams have access to the game industry’s most popular vegetation modeling and rendering software.

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Ubisoft and SpeedTree has been working before. The new contract just extends the partnership and grants access to the SpeedTree-generated vegetation to a broad array of Ubisoft® studios. This basically means you’re going to see SpeedTree assets in future installments of Assassin’s Creed, Far Cry, Tom Clancy’s Ghost Recon and Tom Clancy’s Rainbow Six. This is quite understandable since Ubisoft creates some of the biggest open world projects with vast amounts of vegetation.

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