Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
The Unreal Engine 4.17 release presented a new compositing tool called Composure, which enables you to composit real world images or video footage with computer-generated imagery like tools traditionally used in film. The best thing, of course, is that it does everything in real time!
First of all, the tool relies on the modular approach. The tool is so modular that it reminds of you of having your favorite blocks to build with.
You can now study the official documentation to find a Quick Start guide that covers how to re-make the third shot from the sample, which is available to download now within the Learn section of the Epic Games launcher.
What do you think about the newest tool? Could it help you build cinematic shots in real time?