this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.
Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Here is another example of speed level design in UE4 from Jayson Kassis aka Maverick. The artist once again proves that it’s not so difficult to build complex UE4 scenes with a perfect composition in a matter of minutes with a help of some ready assets. The latest video presents the development of Raven Hill Cemetery, his latest graveyard scene which kind of reminds us of the Resident Evil franchise.
- Statues by Shiva3D
- Logs and branches by Evermotion
- Landscape Material by Cmedia (Does not include textures)
- Graveyard Kit
You can find other speed level design videos from Maverick here.