Articles

Concrete Evergreen: Making a Modular Scene Less Repetitive

Jason Cheung Yi Kai discussed the production of his UE4 project Concrete Evergreen made with Quixel Megascans and shared a few methods for breaking the repetitiveness and highlighting the focal point in an environment.

Author

Jason Cheung Yi Kai

Published on

Jan 15, 2020

Modular Rally Point in U4: Buildings & Props

Guillaume Hecht discussed his approach The Rally Point, a personal project that took him around a year to complete: iterations, building production, prop design and modeling, materials, and more.

Author

Guillaume Hecht

Published on

Jan 13, 2020

Breakdown: Modular Landscape Material by Auke Huys

Auke Huys with the help of Rodrigo Villani created an advanced Landscape Material for UE4 and overviewed some of the nodes and their functions. You can also download the material for free and use it in any way you want!

Author

Auke Huys

Published on

Jan 02, 2020

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