Unexposed Material Functions in UE4
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Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..

by Polygrinder
12 hours ago

Really awesome work and the tutorial is fantastic. Thanks for sharing.

by Dave
12 hours ago

Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.

Unexposed Material Functions in UE4
8 March, 2018

Do you have a hard time dealing with materials in UE4? Are there some challenges here? In fact, there are some hidden material functions that can help you deal with different surfaces easily. Yoeri Vleer has recently shared a new video that goes over those hidden goodies. Let’s check out the recording to learn more about the engine. 

In the engine folder, there are a lot of hidden material function gems and I intend to browse through them to see what they do/if they work/find out if they are useful.

Yoeri Vleer 

Did the artist miss something? Is there something else you find useful? Make sure to share your thoughts in the comments below. 

Source: YouTube

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