Unite Europe 2017: The Real-time VFX of Spellsouls
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Unite Europe 2017: The Real-time VFX of Spellsouls
12 July, 2017

Unity Technologies shared a recording from Unite Europe that focuses on how to raise the quality bar and optimize VFX for real-time usage on mobile devices. Using examples and lessons from Spellsouls: Duel of Legends, developer Nordeus showed how they bridged the gap on concepting, producting, and optimizing the VFX of their in-game spells. 

You can find more information on Unite Europe and future Unite events here.

Source: Unity

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