Unite Europe 2017: The Real-time VFX of Spellsouls
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If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

by Imarhiagbe Jeffry
11 hours ago

this will be just perfect for my scene


Unite Europe 2017: The Real-time VFX of Spellsouls
12 July, 2017

Unity Technologies shared a recording from Unite Europe that focuses on how to raise the quality bar and optimize VFX for real-time usage on mobile devices. Using examples and lessons from Spellsouls: Duel of Legends, developer Nordeus showed how they bridged the gap on concepting, producting, and optimizing the VFX of their in-game spells. 

You can find more information on Unite Europe and future Unite events here.

Source: Unity

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