Xsolla Unity SDK: In-game Store & Billing for Indies
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by Peter Korp
less than a minute ago

To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
2 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
7 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

Xsolla Unity SDK: In-game Store & Billing for Indies
21 May, 2015

Unity Asset Store recently got a new interesting solution for developers working  with in-game purchases in Unity 5 games – Xsolla Unity SDK. Seems like it’s the next big thing that happened to in-game monetization since the introduction of App Store.

Xsolla provides storefront and monetization solutions for the biggest companies in the business. The firm has over 700 payment options from all over the world integrated. It also provides a robust and functional backend and low commissions. This new product in the Asset Store seems like a nice solution for smaller companies, that have little resources or don’t have the time to build their own store and sign contracts with various payment systems.

xsolla unity sdk, gamedev, indiedev, indiegamedev, monetization, f2p, online games, game development,

Xsolla Unity SDK is a great way to start working with in-game payments for indies. The SDK is a web-based solution that opens the store in a separate browser window, where gamers could buy in-game currency, virtual goods or even pay for their monthly subscription fee. With Xsolla developers have access to a wide variety of functions and services. They can work out their own pricing (Xsolla actually makes suggestions to the pricing in different regions), play around with sales and “special offers” and even issue coupons to facilitate the sales. Not to mention analytics and some marketing options.

Like most modern vendors Xsolla has flexible pricing. The company takes about 5% from each transaction, which is nothing if you compare it to 30% at App Store. But there are other ways to work with the company as well.

It’s nice to see that Unity continues to fill the Asset Store with such powerful products. It’s great to see new services with multiplatform support available to companies, working with Unity. Xsolla Unity SDK supports a variety of platforms: Windows Phone, Windows РС, Mac, Web, WebGL, Oculus, Gear VR, Samsung TV. With user acquisition costs on mobile rising and the competition growing incredibly, it’s good to know that there’s a cheaper and much more flexible solution for you to try on various systems.

A great little find for online and F2P-games. Definitely worth a try.

Source: xsolla.comunity3d.com

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