Thanks for sharing and detailed production breakdown
i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.
Keith, I just wanted to stop by and say: Thank you.
Unity Technologies is holding its annual Unity Awards soon and right now you have an opportunity to vote for your most favorite Unity games in different categories. Let’s look a little bit on the main contesters and find some of the coolest games, which are not afraid to push a popular engine to the limit.
Cities: Skylines by Colossal Order
This is an amazing city building game with very flexible gameplay and a lot of different features. This project shows how you can use Unity to build incredibly detailed and complex virtual simulating systems. Plus the game looks good and works on various systems, so optimization is top notch.
Endless Legend by Amplitude Studios
Endless Legend is a very complex fantasy global 4X strategy with vivid visual style, great complex gameplay and a lot of interesting features. The project is a big hit among 4X-strategy fans and it also runs super smoothly, so no hiccups with Unity here. Another nice project, showcasing the way Unity can be used by game developers.
Ori and the Blind Forest by Moon Studios
A masterpiece of the game. This is a Disney inspired platformer with a lot of exploring and incredibly challenging gameplay. The project features wonderful visual effects, stunning backgrounds and some of the best animations in its genre. Ori enjoyed huge commercial success and sold enough copies to cover 4 years of development. https://80.lv/articles/ori-and-the-blind-forest-is-profitable/ Way to go!
Pillars of Eternity by Obsidian Entertainment
Obsidian Entertainment went full oldschool with Pillars of Eternity. It’s an amazing classical CRPG with over 100 hours of gameplay. Unity here works as a time machine really. The project looks like it was built in the 90s. And that’s not a bad thing. On the contrary Obsidian managed to achieve the same kind of atmosphere that charmed the users of Baldur’s Gate. A great game worthy of an award.
DeadCore by 5 Bits Games
A great 3d action/puzzle with an incredible fast and complex gameplay. The visuals here are stunning, though heavily stylized. The project shows the flexibility of the Unity engine and the way you can use the engine to build highly dynamic first person games.
Alto’s Adventure by Snowman
Probably one of the most beautiful mobile games on the market. This is the greatest example of Unity usage by indie studios. This game has changing weather conditions, dynamic day/night cycle, lots of interactive objects and great speed. A premium title achieved a lot of success among the gaming public and was a real critical darling.
Adventures of Poco Eco by POSSIBLE
A heavily stylized videogame adventure with very nice soundtrack and smooth gameplay. It’s got some crazy environment, unusual heroes and a lot of sound puzzles. The visual style of the project reminds of Monument Valley, which is always a good thing. We believe this game is going to get at least 5 awards!
There are a lot of other project competing for UNITY AWARDS 2015. We encourage you to go over the list and find the games that really suit your needs. There’s a lot of cool stuff to discover. Winners in all categories will be honored at the Unity Awards at Unite 2015 in Boston, MA, on Tuesday, September 22.