Unity Digest: Vegetation, Building and City Generators

Check out Unity packs with generators for vegetation, buildings, and city creation that will come in handy for your Unity project. 

Real Ivy 2 Procedural Ivy Generator

  • Grab a cool plant generator for Unity from 3Dynamite. 
    Details:
  • Ivy Painting system
  • Procedural growth system
  • High quality presets system
  • Design time and Runtime support
  • Normal mapping, reflections, PBR support
  • Customizable leaves and branch shapes
  • Place by clicking in the scene view
  • Customizable growth path
  • Lightmapping support
  • Optimized meshes
  • Friendly UI

Gaia Pro - Terrain & Scene Generator


Create terrains and scenes in Unity procedurally or manually with Gaia Pro generator.
What’s inside:

  • Multi Tile Terrain Support;
  • Powerful Biome Creation & Mixing System;
  • Massive World Creation with Non-Destructive Editing;
  • Massive World Streaming, Culling & Floating Point Fix Support;
  • Vegetation shaders with location and seasonal variation, sss, cover, and snow;
  • Asset shaders with location and seasonal variation, sss, world cover, and snow;
  • Over 100 Photogrammetry Enhanced assets;
  • Beautiful & configurable lighting system with a time of day support;
  • Spawnable VFX system with birds, butterflies, falling leaves, and pollens;
  • Spawnable Sound FX system with a range of sample sounds and music;
  • Integrated & matched skies, lighting, fog, and post fx for beautiful visuals;
  • Integrated weather system with rain and snow support;
  • Beautiful & Fast Water Shader and presets system;
  • First, third, flying & VR/XR character controllers;
  • GPU accelerated Stamping & Spawning;
  • Real time stamp & spawner previews;
  • LODDed Terrain Mesh Export system;
  • Layer based asset culling system;
  • Builtin, URP & HDRP 7.2+ support;
  • Stackable filtering system;

BuildR Procedural Building Generator

  • Craft a wide variety of buildings for your city project using a generator from Jasper Stocker.
    Features:
  • Generate buildings at runtime OR in the editor.
  • Create endless buildings with complex explorable interiors.
  • Use custom models to accentuate your buildings and give them character.
  • Generate any size from small village houses to complex urban towers.
  • The multithreaded parallel design takes generation off the main thread and free up your frame rate.
  • Supports all Unity platforms from mobile through to AAA.
  • Asset based - create buildings that can be transferred easily between projects.

Fantastic City Generator

Take a look at the city generator for your games. 

  • Some details of the pack:
  • Realistic cities of various sizes, with rivers, tunnels and bridges.
  • Contains 237 unique buildings and several 3D Objects.
  • Very easy to add third party Buildings
  • Includes Vehicle Traffic System with lowpoly cars
  • Resize City Manually
  • Apply Mesh Combine with one click

Seamless Texture Generator

Grab a cool texture tool to add to the Unity editor.
Key features:

  • Generating seamless textures from files inside the project
  • Functional custom inspector window
  • Clean preview for the seamless generation process
  • More functions soon when a package will be developed more
  • Full source code included
Published 23 November 2020
Ellie Harisova
Editor