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Unity Dynamic Lighting System Tested On Volumetric Fog

3D Artist uma_helmet shared their latest Unity experiment.

3D Artist known as uma_helmet, who specializes in VRChat and Unity art, has shared a new clip showcasing testing a custom dynamic lighting system, with reflections calculated based on ray intersections and distance, on a nighttime car scene featuring localized fog.

Here are more examples of these lighting sticks and panels illuminating the avatar as well:

Check out other uma_helmet's Unity-made environment art and follow them on X/Twitter for more updates on their VRChat creations:

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