A collection of mechanics, tools, systems and assets to hook up gameplay without writing any code.
Unity Brighton’s Content Team has revealed a 2D Gamekit with everything you need to set up up gameplay without writing any code. Basically, it is a collection of art, gameplay elements, tools and systems, which you can use to create all kinds of games. Looking for a starting point? Here is your tool.
Create platformer levels with Tilemap
Open the Unity engine and navigate to Scenes in the Project window. From there you will find the pre-made levels 1-5 as well as a Template scene. This template scene shows Ellen standing on a single platform. Add more ground and platforms using Tilemap, throw in some doors and some vegetation sprites, a few little snapping creatures to defeat and bam – you’ve got yourself a miniature level. Get creative with spikes, acid water, teleporters and more.
To start making your own 2D platformer, check out the Getting Started guide. If you’re interested in learning about how each component works, you’ll find the Reference Guide super helpful. You can also find all the supporting documentation in the project’s Documentation folder. Use it as a glossary, a step by step or simply as a reference if you get stuck.
There will be a live training session on the Game Kit featuring the Content Team’s Producer Aurore Dimopoulos on 21st February at 20:00 GMT so make sure you catch that for an opportunity to ask live questions. If you can’t make it, keep an eye on the live training archive, we’ll publish a recording during the following week. You can also discuss the project on our dedicated forum thread.
Stay tuned! The Content Team also have another trick up their sleeve. If you’re excited about the 2D Game Kit you might be pleased to know their next project is going to be a 3D Game Kit with the same theme but all in a 3D environment.
You can learn more about the toolkit here.