Unity Q3 Data Breakdown
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Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
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by André Felipe
41 min ago

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by Big Petey
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Unity Q3 Data Breakdown
17 November, 2016
News

 

Analysts from Unity Technologies have presented their breakdown of Unity mobile games’ success in Q3. Check out some facts about the most popular devices, platforms and other details. 

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Top regions: Canada, Puerto Rico, Germany, the Netherlands and United Kingdom accounted for the top five countries with the longest average session lengths (the US just missed the top 5, coming in at number 6)

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Play frequency: Android and iOS players have nearly the same average number of sessions per day (2.4 vs. 2.38)

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Daily playtime: the average Android player spent 26.6 minutes on average playing Unity games every day; for iOS it was 19.8 minutes

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New iPhone activations: through the first three weeks post launch, Unity saw 7 devices activate at a rate of nearly 3x that of 7+; when comparing data for both 7 models to the same 2015 period for iPhone 6s models, the volume of total iPhone 7 activations was 20% lower than iPhone 6s device activations

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Device size: Phones saw 5x more gameplay sessions than phablets/tablets

Author: Artyom Sergeev

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