Unity Q3 Data Breakdown
Events
Subscribe:  iCal  |  Google Calendar
Shenzhen CN   12, Nov — 15, Nov
Busan KR   15, Nov — 19, Nov
Minsk BY   15, Nov — 17, Nov
Minsk BY   16, Nov — 19, Nov
Philadelphia US   30, Nov — 3, Dec
Latest comments

For those bashing EA..... Any old-schooler will tell ya, EA is not some great company. Yeah, they've released some great games, but the bottom line is they're the fabled 'corporate giant' out to make money and eliminate competitors. Been that way since the early 80's. Another victim of EA you might have heard of, the Wing Commander series (Privateer as well). If they can't rush out better games than you, they'll buy you out and kill your franchise.

by Michael Jones
5 hours ago

Looking for someone write my java assignment here are Expert assignment helpers are well efficient and capable of creating unique assignments for college or university students with java assignment help. https://www.allassignmenthelp.com/java-assignment-help.html

Oh man Cara Ellison? She always shows up in the best places!

Unity Q3 Data Breakdown
17 November, 2016
News

 

Analysts from Unity Technologies have presented their breakdown of Unity mobile games’ success in Q3. Check out some facts about the most popular devices, platforms and other details. 

%d1%81%d0%bd%d0%b8%d0%bc%d0%be%d0%ba-%d1%8d%d0%ba%d1%80%d0%b0%d0%bd%d0%b0-2016-11-17-%d0%b2-15-24-39

Top regions: Canada, Puerto Rico, Germany, the Netherlands and United Kingdom accounted for the top five countries with the longest average session lengths (the US just missed the top 5, coming in at number 6)

%d1%81%d0%bd%d0%b8%d0%bc%d0%be%d0%ba-%d1%8d%d0%ba%d1%80%d0%b0%d0%bd%d0%b0-2016-11-17-%d0%b2-15-25-05

Play frequency: Android and iOS players have nearly the same average number of sessions per day (2.4 vs. 2.38)

%d1%81%d0%bd%d0%b8%d0%bc%d0%be%d0%ba-%d1%8d%d0%ba%d1%80%d0%b0%d0%bd%d0%b0-2016-11-17-%d0%b2-15-25-23

Daily playtime: the average Android player spent 26.6 minutes on average playing Unity games every day; for iOS it was 19.8 minutes

%d1%81%d0%bd%d0%b8%d0%bc%d0%be%d0%ba-%d1%8d%d0%ba%d1%80%d0%b0%d0%bd%d0%b0-2016-11-17-%d0%b2-15-25-32

New iPhone activations: through the first three weeks post launch, Unity saw 7 devices activate at a rate of nearly 3x that of 7+; when comparing data for both 7 models to the same 2015 period for iPhone 6s models, the volume of total iPhone 7 activations was 20% lower than iPhone 6s device activations

%d1%81%d0%bd%d0%b8%d0%bc%d0%be%d0%ba-%d1%8d%d0%ba%d1%80%d0%b0%d0%bd%d0%b0-2016-11-17-%d0%b2-15-25-45

Device size: Phones saw 5x more gameplay sessions than phablets/tablets

Author: Artyom Sergeev

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz