Unity’s EditorVR Experimental Build Available Today
Subscribe:  iCal  |  Google Calendar
Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
London GB   30, Nov — 1, Dec
London GB   30, Nov — 3, Dec
Dortmund DE   1, Dec — 3, Dec
Latest comments
by brtt
9 hours ago

This is a good blog,it teach me manu things.Thank for your share! visit us http://al3ab-banat01.blogspot.com

by Jamie Gibson
23 hours ago

Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!

Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!

Unity's EditorVR Experimental Build Available Today
19 December, 2016
Today, you can finally download Unity’s EditorVR Experimental Build and the EditorVR Unity Asset Package. There is still so much to be added, but it is a great start for Unity’s VR.

EditorVR can help you with:

  • Initially laying out a scene in VR
  • Making tweaks to existing VR scenes
  • Making adjustments to components using the Inspector workspace
  • Building your own custom VR tools

At Unite demo last month Unity gave a final peek at the experience of building out an environment in real-time using VR-specific UI. You can build directly in the headset, on both Vive and Rift. Learn more about how to use it here.

Project was launched with an open API so that you can experiment and customize the tool. Make sure to check out brand-new EditorVR forum.

Source: Unity

Leave a Reply

Be the First to Comment!