Hello ! I am a video game student @ILOI & I am very thankful, your speech is very motivating .
Except the dude clearly doesn't know much of anything about the 3D game pipeline. Yeah, if you're very skilled, a high poly sculpt could, certainly. But then there's retopology, UV mapping, texture baking, rigging, animating, other means of optimization once imported into the engine. Granted it wouldn't take anywhere near the production time of a AAA character (Which the High-poly sculpt took maybe 10-15 hours altogether, but the finished character took ~94 hours). And granted pokemon models aren't nearly as complex as that, but I think at least a 1-3 hours from start to finish to be a fair average expectancy of artists who know the work flow well enough. I just hate how people are so critical of artists when they clearly don't understand what goes into it.
Unity Technologies has announced Vision Virtual and Augmented Reality Summit. A conference that is focused on the development of Virtual and Augmented Reality products.
The main point of the conference is to bring together artists, engineers, programmers, designers, musicians, directors, producers, hardware manufacturers, researchers and innovators. Together they will explore the potential of these emerging platforms.
The event will take place at the Loews Hotel in Hollywood from February 10-11, 2016! So if you’re in the mood for a little trip to USA you should definitely try it.
The Vision Conference is a development driven event. Together, the top tech specialists will focus on exploring new opportunities and facing new challenges that VR and AR technology bring to the market.
Unity Technologies will work on this event together with Oculus, Qualcomm Connected Experiences Inc., Sony Computer Entertainment, and Valve. All of these companies will demonstrate their technologies and talk to developers.
Vision Summit will feature talks and panels aimed at expanding knowledge and creating discussions on a wide range of topics including conceptual and practical design, technology deep dives, and new challenges facing developers such as interface design and implementation and creating fully immersive experiences.
VR and AR promise to change the way we interact with technology and entertainment. Vision Summit will bring the best minds together to discuss how the great potential in these technologies can be realized.
John Riccitiello, CEO of Unity Technologies
There will also be a competition between the best VR and AR experience and awards given out for best game, best films/interactive stories, and demo scene.