Ryan Garry, Film Director and Founder of Unlimited Motion Ltd, discussed the use of mocap and VR technologies in film production and talked about their micro-budget motion capture feature film Anghenfi.
Grab a cool forest scene pack from Robert Berg.
340 modular assets for your western environments.
Victoria Zavhorodnia talked in detail about her first UE4 scene The Lost Temple of Nacon: modular architecture, background waterfalls, vegetation, work with colors, and more.
Check out a compilation of courses that will help you upgrade environment art workflow, starting from storytelling and moving forward to procedural approach in Houdini, lighting setup in UE4, and creation of assets for RTS.
Matt Newell shared a breakdown of another interactive exploration project Castle Rock Beach made in UE4 with the help of Megascans.
Check out a teaser for 2 UE4 VFX Material packs from Luos Vleer.
Here's a great customizable material that will let you create photorealistic clouds in UE4.
Nina Klos talked about the textures, caustic shader, details, and lighting in her small project The Captain's Table, and discussed how she approaches dioramas for portfolio in general.
Creating a Cinematic Trailer for the Population Zero Gamegreat story and work!)·
The Texturing Pipeline in Substance Tools for Cyberpunk 2077Your image viewer is absolute trash.·
Passage des Princes: Working on Modular Scenes in UE4This is such an amazing course you had.
Congrats for all you did.·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalThanks for the tutorial:)·
playrix Alexander Khorkov
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