Articles
Making a Stylized Abandoned Scene in UE4
Zurab Barisashvili talked about creating a stylized scene with an abandoned building and dense vegetation in Maya, Substance, and Unreal Engine 4.
Author
Zurab Barisashvili
Published on
Apr 22, 2021
Mesh Clustering Placement Tool for UE4
Here's a useful placement tool to save time in Unreal Engine.
Author
Arti Sergeev
Published on
Apr 21, 2021
Mesh Clustering Placement Tool for UE4
Author
Arti Sergeev
Published on
Apr 21, 2021
Wayside: Making a Country Store in Substance & UE4
Preston McClary discussed the Wayside project and shared technical details behind production.
Author
Preston McClary
Published on
Apr 21, 2021
Rural Australia Environment Pack for UE4 Is Now Free
Explore the virtual outback of rural Australia for free.
Author
Fedor Nikitin
Published on
Apr 21, 2021
Paradise Lost: Creating 2 Types of Environments
3D Environment Artist Justyna Wachowska talked about designing two different types of game environments and shared some thoughts about working as a part of a team.
Author
Justyna Wachowska
Published on
Apr 19, 2021
NVIDIA Shared RTX Demos That Showcase New Features
Check out two demo videos from NVIDIA that show the latest achievements of RTX.
Author
Fedor Nikitin
Published on
Apr 19, 2021
Vault: Making a Medieval-Style Level in UE4
María Martínez talked about creating medieval-style abandoned ruins, shared the workflow, and discussed asset-creation in ZBrush and 3ds Max.
Author
María Martínez
Published on
Apr 16, 2021
Making a Beautiful Pond in ZBrush & UE4
Inka Sipola showed us how to create a detailed pond and shared advice on water shaders.
Author
Inka Sipola
Published on
Apr 15, 2021
MetaHuman Creator: Mayhem Stories
Mayhem Mirror released a video that summarizes a couple of weeks of work in Epic Games' MetaHuman.
Author
Fedor Nikitin
Published on
Apr 15, 2021
MetaHuman Creator: Mayhem Stories
Author
Fedor Nikitin
Published on
Apr 15, 2021