Making Harry Potter-Inspired Hogwarts Library in Unreal Engine

A 3D Environment Artist Jefferson Bacquey Habrylo has shared a breakdown of the Hogwarts Library Personal Interpretation project, speculated on the challenges of creating large-scale scenes, and shared some environment art tips for beginners.


Jefferson Bacquey Habrylo

Published on

Jan 11, 2022

Mixing Various Architectural Styles to Create an Ancient City

An Environment Artist Miha Maruško shared an extensive breakdown of an ancient architecture-inspired New Babylon scene, thoroughly explained the lighting and texturing processes, and showed us how the scene was assembled.


Miha Maruško

Published on

Jan 06, 2022

Using Photogrammetry and Unreal Engine to Create a Dark Medieval Scene

Scans Factory's Adam Jarosz and Michał Mierzejewski have returned to tell us about their latest Dark Souls-style environment created using photogrammetry assets and Unreal Engine.

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