Gilles Devos did a breakdown of his Fishing in Baku fanart environment made in UE4, 3ds Max, and Substance Painter.
Go grab a huge free pack for outdoor scenes.
Congrats to the latest recipients of Epic MegaGrant.
Learn how you can build VR apps with this new free series.
Nabil Kechiche talked about the production of a street scene in UE4 made for his new Game Environment Design Masterclass: work with Unreal Blueprint spline component, modular approach, use of Megascans, storytelling, and more.
Check out how Fat Dino created a PC version of one of the most popular mobile games using Unreal Engine.
Have a look at a system that lets you drag and drop Interactive water bodies that simulate interactive ripples and interactive caustics, free this September.
Travis O’Connor talked about Folkvangr and Baphomet, two environments that are part of his larger cyberpunk project Megaplex 42 created during his studies at Vertex School.
The Beijing-based company released its new digital twin project, a fully recreated Shanghai city.
Weapon Art Tips: High Poly, UVs, TexturingThank you.·
Studying Brutalist Architecture and Lighting in UE4So much amazing content here. Thank you. Before Deakins, my favorite D...·
Tutorial: Ocean Shader with Gerstner WavesHey man, awesome write up... just one observation... you use w = 2*pi/...·
Recreating Wolfenstein Submarines in UE4Very interesting, Thank you!·
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