Matthias Pressler explained how Unreal Engine's PCG framework helped him create the procedural garden generator and showed us the role packed level instances had in the project.
The release brings cinematic-level foliage for games, customizable seasons, foliage interactivity, and more.
CD Projekt Red wants to break boundaries, crafting a more intense gameplay that will surpass The Witcher 3.
The new sequence features walk, run, attack, and taunt animations.
Learn how to set up game environments using Unreal Engine 5 and Substance 3D tools.
Immerse yourself in a
hyper-realistic virtual world
hyper-realistic virtual world
In Last Train Home, you'll have to fight your way back home through the chaos of the Russian Civil War.
Ayoub Attache showcased a new UE5-powered project, currently WIP.
CG Supervisor Ian Smith told us about becoming a Digital Artist, explained how he learned Houdini, and spoke about SideFX's new procedural UE5-powered environment Project Pegasus.
Stef Bracke talked about the Azurean Depths project, sharing how the underwater environment was created with Unreal Engine's PCG and detailing the creation process behind caustics, lighting, and post-process stages.
- 1Ubisoft Allegedly Interrupts Gameplay with Pop-Up Ads
- 2PUBG Developer Announces a UE5-Powered Rival to EA's The Sims
- 3A Co-Op PvE Game That Mixes FTL and Sea of Thieves
- 4AI-Powered Text-to-Video Generator Pika Has Been Released
- 5A Co-Op Survival RPG With Valheim Vibes Gets A Release Date
- 6Genshin Impact Devs Announce a New Beta Test of Its Next Game
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A Neat Blender-Made Facial Rig Inspired by Arcane's ViCongrats Kayky! That's my friend and coworker, he is a great rigg...·
Retro-Style Beat 'Em Up Game Inspired By 90s Arcade TitlesMina the nurse should have some aggression to relieve·
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