Articles
This Pack Will Help You Create Bloodborne-Like Game in Unreal Engine 5
Leartes Studios has just what you need.
Setting Up a Stylized Character Shader With Unreal Engine 5
Michal Patton has spoken about the production process behind the Cadet project, detailing the modeling and texturing pipelines and explaining how the stylized shader for the character was made in UE5.
An Upcoming Destruction Toolkit Made in Unreal Engine 5
Kristian Kebbe shared one more demo for the soon-to-be-released Chaos-powered tool for creating destructions in UE5.
Using MetaHuman Animator & Traditional Techniques for Blue Dot Short Movie
The 3Lateral team explained the process behind the cinematic.
This Unreal Engine 5-Based 3D Environment Has No Polygons
It also has no meshes and no texture maps, only volumetric data.
Firelights' Base From Arcane Recreated in Unreal Engine 5
The artist used Maya, ZBrush, and Substance 3D software to create the assets.
Procedural Cliff Generator Made With Houdini & UE5.2's PCG
Henry Yamin showcased an impressive procedural generator and shared a comprehensive guide on how it was made.
Voodoo Eye: The VR-to-Unreal Engine Pipeline in Animation
Director and 3D/VR Artist Eric Giessmann has shared a detailed breakdown of the Voodoo Eye animation, created at Epic Bootcamp, explaining the nuances of the VR-to-Unreal Engine pipeline.
A New UE5-Powered Shooter in a Futuristic City With Fortnite Vibes
Check out Nounishpunk, an upcoming third-person shooter with stylized graphics being created by Genius Slackers.