Articles

Creating a Sci-Fi Corridor in 3ds Max & Unreal Engine 5

Jack Rawson shared an in-depth breakdown of the latest SCIFI Corridor - Unreal Engine 5 - "D-35" project, talked about the modeling process in 3ds Max, and thoroughly explained how to work with UE5's Lumen.

Author

Jack Rawson

Published on

Sep 21, 2021

Creating a Victorian Bedroom in Blender, Substance & UE5

Aaron Winnenberg showed us the working process behind the Victorian Bedroom project, explained the modeling process in Blender, and talked about using Unreal Engine 5's new features to create environments.

Author

Aaron Winnenberg

Published on

Sep 20, 2021

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