Articles

Creating an Ancient City Environment in 3DCoat & Unreal Engine 5

Anton Tenitsky talks about sculpting and texturing a gorgeous environment with ancient city ruins using 3DCoat, getting familiar with Unreal Engine 5's Nanite, and finalizing the scene in UE5 on a dangerously old laptop (surprisingly) with no lags whatsoever.

Author

Anton Tenitsky

Published on

Jul 29, 2021

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