Lead Material Artist Ishan Verma shared a massive breakdown of generative art, demonstrated countless examples of beautiful generated art pieces and explained how they were made, spoke about various text-to-image AIs, and discussed what the rise of AIs means for artists.
Houdini Developers Mai Ao and Benjamin Christensen revealed a new tutorial for aspiring VFX Artists.
The artist utilized ZBrush, Maya, Substance 3D Painter, and Megascans to create assets for the scene.
Learn the basics and advanced techniques of procedural modeling in Houdini with this new tutorial by Radu Cius.
Pasquale Scionti unveils a beautiful new environment.
CG Pro, an Unreal Authorized Training Center, has announced a new course that covers UE5 fundamentals for virtual production.
Thomas Ongo has recreated the home district of the legendary anime show's main character.
The animation was made by Rustam Terekhov and is based on the artist's old project.
- 1Horrifying 'Photorealistic' Game Characters Generated by AI
- 2Cosmopolitan Used DALL-E 2 AI to Generate a Magazine Cover
- 3The Development Process Behind Love, Death+Robots: Jibaro
- 4A Fantastic Photorealistic Portrait Made in Houdini & Unreal Engine 5
- 5PUBG Creator Unveils Its "Hyper-Realistic" Virtual Human ANA
- 6Famous Paintings Expanded With DALL-E 2
An Extremely-Realistic Bear Made in HoudiniAt last something serious, not some Blender crap i get on 80lv feed al...·
Cute Low-Poly Scenes Assembled in BlenderThank you so much Theodore!·
An Awesome Stylized Attack VFX Made in Unreal Enginesix god·
An Awesome Stylized Attack VFX Made in Unreal Engine我向上帝发誓，这真是一个了不起的工作，神迹。·
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