Prime[31] started a new tutorial series that shows how easily you can switch to Unreal.
What is more, they state that artists could benefit from this series too. “Unity isn’t the most artist-friendly development platform, but for some reason a ton of artists are in there struggling, trying to write Seashore and purchasing piles of stuff off the Unity asset store in the hope that they can cobble together a game.”
People totally new to Unreal Engine and game development could also find something useful. You’ll get to the point where you can be comfortable enough to prototype in the engine. The tutorial will introduce the Unreal editor and show how it differs from Unity. The series is also about blueprints, of course.
Take a tour to the Unreal editor and see how things are similar to Unity and how they differ with the first part of the series:
What do you guys think about the series? Do you think it is a good idea? Make sure to share your thoughts in the comments below.