Use Google Maps As Basis For Game Worlds
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by mavin
21 hours ago

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Use Google Maps As Basis For Game Worlds
15 March, 2018
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Google allows using Google Maps API to build your games.

Last year we’ve talked about how scanned data can help you build bigger and better game worlds. Today Google officially announced that you can use its geodata in your own real-time projects to quickly craft your own unique worlds based on the real-world references! And it already works with Unity!!! Check out the trailer. Downside that it’s not free.

Access hundreds of millions of 3D buildings, roads, landmarks, cafes, and parks to build your game. We have the world mapped, so you can count on high-quality data from New York to Tokyo, including information on over 100 million places.

Roads, buildings, and parks are turned into game objects in Unity, where you can customize any game element. Fill parks with trees, oceans with waves, and beaches with umbrellas. Customize colors, textures, and the sizes of objects to create a game all your own.

Find player-friendly and appropriate places for gameplay with Google Maps data. Whether you want to bring your players to a crowded cafe in Paris or off the beaten path, we can help you drive your players to the real-world locations that make sense for your game.

Building with Google Maps infrastructure and servers around the world means faster response times, the ability to scale on demand, and peace of mind that your games will just work. Count on globally available gameplay for millions of concurrent players and during sudden spikes in traffic.

Completely customize your games

To make it easy to get started, we’ve brought the richness of Google Maps to the Unity game engine. We turn buildings, roads, and parks into GameObjects in Unity, where developers can then add texture, style, and customization to match the look and feel of your game. This means that they can focus on building rich, immersive gameplay without the overhead of scaffolding a global-scale game world.

“With Google Maps data integrated into Unity, we were able to focus our time and energy on building detailed virtual experiences for our users to find virtual dinosaurs in the real world.” – Alexandre Thabet, CEO, Ludia

Create immersive experiences all over the globe

Game developers will now have access to a rich, accurate, and living model of the world to form the foundation of their game worlds. With access to over 100 million 3D buildings, roads, landmarks, and parks from over 200 countries, they can deliver rich engaging gameplay across the globe.

“We are excited to partner with Google to provide the most up-to-date and rich location data to enable us to create an immersive experience tied to your location. When new buildings or roads are built, we’ll have access to them in our game. Google Maps’ unrivaled location data, covering world-famous landmarks, businesses and buildings, like the Statue of Liberty, Eiffel Tower, London Eye, Burj Khalifa, and India Gate, makes exploring your surroundings a breathtaking experience,” said Teemu Huuhtanen, CEO, Next Games

Design rich and engaging games in the real world

Designing interactions around real-world places at global scale is a huge challenge and requires knowing a lot about a player’s environment. We make it easy to find places that are appropriate, pleasant, and fun to play — no matter where your players are.

“Building game interactions around real-world places at global scale and finding places that are relevant to users and fun to play is challenging. Google Maps APIs helped us incorporate the real-world, user relevant locations into our game. Users from all over the world can experience the Ghostbusters virtual world through our game, leveraging Google’s location data. ” – HAN Sung Gin, CEO, FourThirtyThree Inc.(4:33)

Deliver game experiences at Google-scale

Building on top of Google Maps’ global infrastructure means faster response times, the ability to scale on demand, and peace of mind knowing that your game will just work.

We’re excited to be bringing the best of Google to mobile gaming. All our early access partners leveraged ARCore to better understand the user’s environment and reach over 100M devices across the ecosystem. At Google we have even more products to help developers – from Google Cloud for your game server needs to YouTube and Google Play for promotional help and more.

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