V-Ray Next Preview Announced

V-Ray Next Preview Announced

Chaos Group released a new preview of its popular render and announced a new beta.

Chaos Group released a new preview of its popular render and announced a new beta.

Chaos Group just shared a very interesting new preview of V-Ray, called V-Ray Next. The software features a lot of interesting upgrades, shorter faster rendering times, new dome light systems, auto white balance, return of the V-Ray Physical Camera and many other little elements.

Here’s a little overview of the features from CGPress:

• V-Ray GPU has faster, cleaner lighting and now supports environment fog and VRscans.

• A new adaptive dome light for faster, cleaner image-based lighting, removing the need for skylight portals.

• Auto exposure and auto white balance adds automatic scene analysis to determines correct exposure and white balance for your image.

• The V-Ray Physical Camera makes a comeback and has been updated with a simpler UI and support for the new auto exposure and white balance settings.

• A new more realistic VRayHairMtl2 hair shader has been added with melanin color controls, better highlights and more natural light distribution.

• A new switch material to change between several materials applied to any object, useful for rendering material options, adding random variations or creating render passes.

• The ability to load any texture or material that’s available in V-Ray Standalone and render it in V-Ray for 3DS Max using the new V-RayPluginTex or VRayPluginMtl.

• The ability to denoise elements, not just the beauty pass.

• A new V-Ray SDK that takes advantage of modern hardware, including optimised vector calculations using SSE 4.2 and customized Intel® Embree ray tracing library 2.13.

V-Ray 3.x users can download a beta version of the new release. Be sure to check out the Chaos Group website, and learn more about the product.

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