Thank you for sharing your work process!!
I really like how you've articulated your entire process. This was a very enriching read. A Well deserved feature!
Great article! Thanks for the awesome read.
Have a look at a video guide by Kevin Leroy that explains the creation of an Aurora Borealis effect in Unity from scratch with the help of Shader Forge. This tutorial could be of use for you even if you lack VFX experience.
It’s a pretty long video, and the artist explains everything from scratch, so people with little to no experience in Unity, Maya, and Photoshop will find it pretty easy to recreate in the end.
Things you’ll learn:
- Texture Packing
- Vertex Offset
- Texture Panning and Tiling
- Post Process Basics
The interview features a number of useful tips which can help you set up AAA-quality effects. You can find the interview here. Don’t forget to discuss the tutorial in the comments.
The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The first episode covers the process of creating an AAA fire hydrant from start to finish.
Any future updates are included and will be available for download in case they are released. Next episodes are not included.