VFX Guide: Aurora Borealis Effect in Unity
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Thank you for sharing your work process!!

I really like how you've articulated your entire process. This was a very enriching read. A Well deserved feature!

Great article! Thanks for the awesome read.

VFX Guide: Aurora Borealis Effect in Unity
24 April, 2019
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Tutorial

Have a look at a video guide by Kevin Leroy that explains the creation of an Aurora Borealis effect in Unity from scratch with the help of Shader Forge. This tutorial could be of use for you even if you lack VFX experience.

It’s a pretty long video, and the artist explains everything from scratch, so people with little to no experience in Unity, Maya, and Photoshop will find it pretty easy to recreate in the end.

Things you’ll learn:

  • Texture Packing
  • Vertex Offset
  • Texture Panning and Tiling
  • Post Process Basics

Want to learn more from the artist? A couple of years ago, the artist joined us to talk about the way he creates amazing visual effects in the style of League of Legends in Unity.

The interview features a number of useful tips which can help you set up AAA-quality effects. You can find the interview here. Don’t forget to discuss the tutorial in the comments.

The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The first episode covers the process of creating an AAA fire hydrant from start to finish.

Any future updates are included and will be available for download in case they are released. Next episodes are not included.

Check the full description

Contact Emiel Sleegers

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Parag PonksheJoshua Barkdull Recent comment authors
Joshua Barkdull
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Joshua Barkdull

So using this tutorial I could create the Aurora Borealis at this time of year, at this time of day, in this part of the country, localized entirely in Skinner’s kitchen?

Parag Ponkshe
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Parag Ponkshe

Maybe … but dont try to touch it xD

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