Gearbox is ready to use the power of Unreal Engine 4 to present a new level of stylized art.
Gearbox’s Randy Pitchford showed some of the things the studio has been working on at this year’s GDC. Borderlands 3 is the works and Gearbox is ready to use the power of Unreal Engine 4 to present a new level of stylized art. CEO talked about their experiments with materials, lighting, special effects and more.
Make sure to check out the talk below:
The studio uses Unreal Engine to bring a non-realistic art style of Borderlands and the engine is all about new possibilities. Borderlands will now present a new level of material work, lighting and more. We’ll definitely keep an eye on Gearbox’s experiments with the Epic’s engine.
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