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Thanks for sharing, the lighting on the wheels and coins is beautiful, very painterly.
The site is in Japanese, but the program was in English for me.
Gearbox’s Randy Pitchford showed some of the things the studio has been working on at this year’s GDC. Borderlands 3 is the works and Gearbox is ready to use the power of Unreal Engine 4 to present a new level of stylized art. CEO talked about their experiments with materials, lighting, special effects and more.
Make sure to check out the talk below:
The studio uses Unreal Engine to bring a non-realistic art style of Borderlands and the engine is all about new possibilities. Borderlands will now present a new level of material work, lighting and more. We’ll definitely keep an eye on Gearbox’s experiments with the Epic’s engine.
Make sure to share your thoughts in the comments below.