We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.
That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job
@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?
Gearbox’s Randy Pitchford showed some of the things the studio has been working on at this year’s GDC. Borderlands 3 is the works and Gearbox is ready to use the power of Unreal Engine 4 to present a new level of stylized art. CEO talked about their experiments with materials, lighting, special effects and more.
Make sure to check out the talk below:
The studio uses Unreal Engine to bring a non-realistic art style of Borderlands and the engine is all about new possibilities. Borderlands will now present a new level of material work, lighting and more. We’ll definitely keep an eye on Gearbox’s experiments with the Epic’s engine.
Make sure to share your thoughts in the comments below.