What enb did you use in the screenshots, it looks terrific
God bless this guy for mentioning the Unity package he's using. Legit just made my life infinitely easier.
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GameTextures.com shared a recording of stream on the workflow for creating massive, beautiful textured landscapes using World Creator.
Start in Substance Designer building some macro textures, switch to World Creator and generate some beautiful landscapes, and finally take all of this to Unreal Engine and build the landscape material to match. This is one of the most thorough video guides to landscape generation you’ll find. Do you know some other tricks? Please share them with us!