this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.
Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
GameTextures.com shared a recording of stream on the workflow for creating massive, beautiful textured landscapes using World Creator.
Start in Substance Designer building some macro textures, switch to World Creator and generate some beautiful landscapes, and finally take all of this to Unreal Engine and build the landscape material to match. This is one of the most thorough video guides to landscape generation you’ll find. Do you know some other tricks? Please share them with us!