amazing stuff man
Am I tripping? I Always thought "pixel art" was based on those 8-bit old games, with hard pixels and little shapes to form scenes. THis is NO PIXEL ART in my conception, but mere digital images.
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Check out a step-by-step guide to rigging sharks in Maya by AnimationMethods. Basically, this is a huge 11-part course on complex rigs for animation tasks.
Here is the first part that introduces the basic workflow:
Check out four more parts to get interested:
You can also check out other education content from the project here.