Video: Shadow Maps in UE4
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Latest comments
by Ronnybrendo Vieira Lima
3 hours ago

Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.

Can I buy this trees like somewhere?

by Yacob
13 hours ago

hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that

Video: Shadow Maps in UE4
13 April, 2017
News
This Thursday Nick Reynolds shared a quick tutorial, which details his various ways you can work with shadow maps in Unreal Engine 4.

This time Nick is showing various interesting tricks, which can help you set up shadows in Unreal Engine. Very quick and easy to understand dive into light functions and ways to use this function with natural elements like trees. Absolutely a must watch if you like doing environment production with Speedtree or Megascans

Nick actually has a whole series of tips. He releases a new video every Tuesday, addressing some particular issue in the 3d workflow and providing his solution. The videos are very varied, covering a bunch of topics: from PBR to scattering. We’ve worked with Nick to present some of his tutorials as videos on 80.lv. You will be able to download all related files (including the videos) over at his Gumroad. It’s completely free.

Tell us if you’re interested in this kind of content in the comments. And don’t forget to check out previous tutorials here. It’s all free.

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