Video: Texturing Uncharted 4 with Substance
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I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.

by uuuuuuuuuuuuuuuu
8 hours ago


by BakingSoda
1 days ago

Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.

Video: Texturing Uncharted 4 with Substance
8 March, 2017
Check out this talk by Allegorithmic from GDC 2016. Allegorithmic’s Sebastien Deguy discusses how Naughty Dog’s Rogelio Olguin and Brad Smith used Substance tools to speed up the production.

GDC talks cover a lot of questions related to game development, including game design, programming, audio, visual arts, business management, production, online games, and much more. There is a new GDC video every weekday, so make sure to follow the channel

Source: GDC

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