Video: The Narrative Design of Bloodborne
Events
Subscribe:  iCal  |  Google Calendar
Marina Del Rey US   10, Dec — 13, Dec
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Latest comments
by Admin
12 hours ago

fixed

by Admin
12 hours ago

there was a sale price i believe, we'll fix it right away

very cool but subscribe to pewdiepie

Video: The Narrative Design of Bloodborne
3 February, 2017
News
So the guys from Cool Ghosts (an arguably best ever YouTube video game show) did a wonderful video about the fantastic narrative design of Bloodborne. Basically, they showed, why this game manages to tell the story better, than the previous titles in the Souls series. The main idea is that Bloodborne is comprehensible even to those players, who do not invest hundreds of hours into the whole story. The game really helps to inflame that curiosity in the players.

As an example of clever narrative design in Bloodborn Cool Ghosts center their attention on enemies. Every enemy type sort of has a story to tell through it looks and it all helps us to understand the world a little bit better, get a little deeper into the whole narrative. The other good example is the Moon. It’s always there. Its changes sort of signalize of the changes in the story. Very cool.

Anyway, watch this video. It’s deep and funny. Cool Chosts channel is (I’ll repeat myself) funny as hell.

Source: youtube.com

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz