This is a fan project, like the Lord Inquisitor was. GW has absolutely nothing to do with it!
Very Very Cool Indeed Indeed
In this video tutorial, Nick Reynolds shows some cool ways you can use Selection Constraint in Maya. This tutorial particularly touches on selection constraints when making low poly models and having hard edges where there are UV splits. Don’t forget to check out his Gumroad page for more stuff.
Nick actually has a whole series of tips. He releases a new video every Tuesday, addressing some particular issue in the 3d workflow and providing his solution. The videos are very varied, covering a bunch of topics: from PBR to photoscans and scattering. We’ve worked with Nick to present some of his tutorials as videos on 80.lv. You will be able to download all related files (including the videos) over at his Gumroad. It’s completely free.