Vine Sculpting in ZBrush with Jeremy Estrellado
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Latest comments
by diegographics@outlook.com
4 hours ago

Wow, that's great. Have to try this out!

Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...

by Admin
1 days ago

Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.

Vine Sculpting in ZBrush with Jeremy Estrellado
26 April, 2017
News
3d artist and educator Jeremy Estrellado shared another amazing stream, this time on sculpting vines in ZBrush. A two-hour-long talk will give you all the details you should keep in mind about high-definition sculpting. 

Jeremy discussed sculpting work, merging two vines and making them look like they are combined as a single vine, identifying common patterns with references, thinking about shapes, dealing with interactions, checking tiling while working on the sculpt and more important steps. 

You can follow his channel with tons of other streams here. And don’t forget to read our interview with the amazing artist from Massive Entertainment here. Tons of useful details on on the best way to create playable environments.

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