There's a reason why it's called a Beta ... or Release Candidate, but yeah, go blender community!
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Daniel Thiger has just released his third texture pack. The collection features 9 high-quality volcanic materials for commercial and personal projects. The set will let you generate infinite variations of each texture and export them using Substance Player. All of these textures are tileable.
For my third texture pack, I explored some volcanic materials, most of which I based on reference photos from a trip to Hawaii. Included in this pack are 9 high-quality materials ready for use in anything from high-end production to a personal project.
As always, all of these textures are tileable and created in Substance Designer. You can generate infinite variations of each texture and export them to any file format of your choice using the free Substance Player software.
Supports both Specular and Metalness PBR workflows. Ready to be used in Unreal and Unity using the Substance plugin.
Contents: 9 sbsar files
Personal, Indie, and Studio Licenses are available. Personal licenses do NOT apply to companies. For Indie and Studios purchases, textures cannot be redistributed or resold unless as embedded components of electronic/interactive media.
Exportable to any file format using Substance Player, available free here.