War for the Planet of the Apes: Body and Facial Capture
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

War for the Planet of the Apes: Body and Facial Capture
20 December, 2017
News

SIGGRAPH Now has shared an amazing talk by Weta Visual Effects Supervisor Anders Langlands on the body and facial performance capture used to create the VFX of War for the Planet of the Apes. The presentation is the first in the SIGGRAPH Now series that will share educational talks from SIGGRAPH Conferences. 

Join Weta Visual Effects Supervisor Anders Langlands as he discusses the body and facial performance capture used to create the film’s stunning VFX.

This video is part of SIGGRAPH Now, a new series that shares additional educational content from SIGGRAPH Conferences.

SIGGRAPH Now 

Make sure to follow the channel for more educational videos. 

Source: YouTube

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