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November 27, 2018 — World of Tanks developer and publisher, Wargaming, has acquired Edge Case Games Ltd. The studio was founded in 2014 and developed award-winning Fractured Space which went live in 2016.
The studio, comprised of 32 people, will become part of the recently opened Wargaming UK office also based in Guildford and will work together on an unannounced MMO project.
“We are very excited to become part of the world-renowned Wargaming, creating an expanding studio in Guildford,” states James Brooksby, CEO of Edge Case Games. “We have built a great team with lots of relevant experience, who can’t wait to get their teeth into starting work on a big new ambitious game backed by the might of Wargaming.”
By acquiring Edge Case Games, Wargaming is strengthening its position in the UK by bolstering its newest office with a studio well-versed in the free-to-play sphere and the Unreal Engine.
“We’re happy to welcome Edge Case Games to the Wargaming family,” states Sean Decker, Product Director, Wargaming UK. “They’re a talented team and with their free-to-play expertise, we know they will be a perfect fit for Wargaming and our as of now unannounced project. We are also looking to expand the UK team, across all disciplines.”
Having recently opened its doors, the Guildford-based Wargaming office is still looking for a wide range of additional, passionate talent, to help its growth. You can find all the available career listings here.
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Founded in 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4000+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.
The company’s dedicated unit, Wargaming Mobile, is forging collaborations to deliver new mobile experiences alongside their in-house game development.