Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...
It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.
Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.
Wargaming has announced the initial list of keynote speakers who will be converging on Kyiv in two weeks to create, craft, communicate and collaborate at the 4C conference. This international networking event, organized and held by Wargaming, kicks off September 23 and runs for two days, covering a wide array of topics ranging from technology and game design to data analysis and marketing.
Over 50 prominent experts and leaders from Europe and the U.S.A. will take the stage to share road-tested insights. Featured among speakers are Chet Faliszek, a writer who has worked on Left 4 Dead and other games from Valve, Chris Taylor, general manager and creative director at Wargaming Seattle, Sólfar Studios co-founder and creative director Reynir Hardarson, 2K Games creative director Eric Simonich and Electronic Arts (Russia) general manager Tony Watkins.
I really think we have put together a very strong and unique program for 4C: Kyiv. Never before have we had quite this caliber of a line-up in any games industry event in the region. 4C’s focus is on the future of our industry; there is a strong theme around VR, AR and eSports in the program. We have Chet Faliszek from Valve, Reynir Hardarson, the creator of Eve Online, Josh Naylor from Unity, and many others talking about VR from their perspective. The interactive workshops run by Indigo are something you usually don’t have access to unless you are part of some expensive executive training program in a big company. Make sure you take advantage of this opportunity to attend them!
Jay Ranki, Development Director at Wargaming Development HQ, Head of Program Committee 4C:Kyiv
The conference will feature four sections:
People & Production (for managers and leaders in general)
Technology & Design (Art, Development, Design, UX, and more)
Business & Data (everything you need to know about the business component of product operations)
Future & Disruption (the future of video games and new horizons)
If you are a looking to forge a career in video games or are already doing it, 4C: Kyiv will bring you real life examples on how to succeed in the industry, plus advice on how to navigate the roadblocks, build and manage successful teams, and take on opportunities that modern technology provides. The conference also provides an exceptional opportunity to connect and network with internationally reputed industry experts, who all share a passion for video games.
Head to 4C’s website to catch up on the full list of experts who’ll take to the stage at the event. Stay tuned for speakers who have yet to be revealed, and a special surprise that Wargaming has prepared for all attendees.
This event is organized in partnership with iForum—the biggest IT conference in the CIS.
Other partners include Epic Games, Indigo, Unity, and G2A.
Media partners: IGDA Finland, DevGAMM, CG Event, dev.by, 80lv, MEGOGO, Obozrevatel.com, The Ukrainian News Agency, Blog.imena.ua.