Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.
What European universities would you recommend?
How about you don't associate with a left leaning partisan news site assuming all video game artists lean the same way. I'll be blocking your content from here on out.
Warren Marshall (yeah, you probably know the guy), a professional game developer with over 20 years of experience in game development, has decided to launch his own Patreon page. The artist has worked on AAA projects, like Unreal Tournament, Gears of War, Fortnite, We Happy Few, PlayerUnknown’s Battlegrounds and many other, so it’s always nice to learn something from him. Let’s hear what he has to say about the initiative.
I’ve been making videos and tutorials and offering advice there for about 2 years now – ever since I started freelancing. I’m currently only able to make videos in between client work and other obligations. This can sometimes lead to large gaps of time between videos and tutorials and I really dislike that.
I LIKE making videos. I LIKE helping people. And that’s what this Patreon is about. Funding at least part of my time through Patreon will allow me to spend dedicated time each month on the channel, creating more and better quality content.
Most videos will still be free on YouTube and I will never monetize them. Additionally, patrons will get access to some exclusive content and bonus tutorials.
My videos are focused on making video game art but there are also advice videos related to career advancement and freelancing tips.
I cover topics on many different art-related applications as well as game engines like Unreal Engine and Unity.