bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job
It really is the best game of 2018, Thank you.
"We're saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs…" Or : We're saddened if any former members of our studio are not happy to have been exploited to enrich us. Awesome !!!! Ok, guys… you have lost one customer !
Warren Marshall (yeah, you probably know the guy), a professional game developer with over 20 years of experience in game development, has decided to launch his own Patreon page. The artist has worked on AAA projects, like Unreal Tournament, Gears of War, Fortnite, We Happy Few, PlayerUnknown’s Battlegrounds and many other, so it’s always nice to learn something from him. Let’s hear what he has to say about the initiative.
I’ve been making videos and tutorials and offering advice there for about 2 years now – ever since I started freelancing. I’m currently only able to make videos in between client work and other obligations. This can sometimes lead to large gaps of time between videos and tutorials and I really dislike that.
I LIKE making videos. I LIKE helping people. And that’s what this Patreon is about. Funding at least part of my time through Patreon will allow me to spend dedicated time each month on the channel, creating more and better quality content.
Most videos will still be free on YouTube and I will never monetize them. Additionally, patrons will get access to some exclusive content and bonus tutorials.
My videos are focused on making video game art but there are also advice videos related to career advancement and freelancing tips.
I cover topics on many different art-related applications as well as game engines like Unreal Engine and Unity.