WARTILE: Fantasy Strategy With Tabletop Looks
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by Shayne Byrne
40 min ago

Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.

>Evangelion on TV I see you're man of the culture, Thomas :)

give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

WARTILE: Fantasy Strategy With Tabletop Looks
9 December, 2015

Playwood Project Aps is a small company, formed by a group of talented game developers, with vast experience in game industry (IO Interactive, Square Enix). You wouldn’t call them newbies, but they de work independently, having received support only from Danish Game Scheme fund.



Their debut project WARTILE actually draws a lot from classical board games. You control a small band of figures by picking them up and placing them on the miniature battle map! It’s like a game of chess without turns. Each figure has special attributes and abilities that counter each other. It forces you to strategically plan your moves and gain advantage to beat enemy players. The project aimed at PC and tablets.






The game had an amazing visual style. It’s got heavily stylized and it does look like a tabletop game. The devs use Unreal Engine 4 to create the project and the technology works great. The levels have a sort of a miniature look, that will definitely keep your attention.

Source: wartile.com

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