Weekly NewsletterThank you for subscription. You'll be getting weekly digest every Friday.
Québec CA 26, Sep — 28, Sep
Los Angeles US 27, Sep — 1, Oct
Moscow RU 4, Oct — 8, Oct
Prague CZ 5, Oct — 7, Oct
São Paulo BR 10, Oct — 15, Oct
We don't care. RIP Crytek.
I believe the scaling and sliding videos are swapped
С ума сойти как круто!
Webinar: Houdini Shelf Tools for Games
25 July, 2017
Houdini is not just a tool for crazy simulations and movies’ special effects. The tool is rapidly evolving and it has been known for assisting users with a variety of tasks for game development for quite a while. Not sure about its possibilities? SideFX has a nice video featuring Luiz Kruel exploring Houdini 16’s new Shelf Tools that might get you interested.
- Learn how to create simple source scenes for cloth, rigid body breakables, pyro/fires/water and sprites
- Understand how the Vertex Animation Tool works and how to export the data to Unreal
- Set up UE4-side data and connect the exported data
- Live Q&A