Weta Workshop: Creating Ghost in the Shell Characters and Props
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6 hours ago

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by Jamie Gibson
19 hours ago

Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!

Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!

Weta Workshop: Creating Ghost in the Shell Characters and Props
5 April, 2017
News
Check out this behind the scenes video on the production of characters and props for Ghost in the Shell. The amazing team of artists at Weta Workshop talks about the creative process behind the latest cyberpunk film. 

Here are some concept artworks from Maciej Kuciara, Ash Thorp, Nick Keller, Adam Middleton and Andrew Baker:

You can find more artworks from the incredible team here

Source: IAMAG

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