VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Ben Wilson has shared a recording of his talk on environment texturing in Wolfenstein 2. Let’s learn something new.
Ben has recently received an invite to present at this year’s 4C Conference in Prague. In this talk, the artist goes through some of the ways the team approached environment texturing in Wolfenstein 2 and how they used Substance tools in production. “I had a lot of fun attending the event and there were loads of awesome talks, so be sure them out too! A big thank you to Zenimax and Machinegames for letting me present and of course Wargaming for hosting the incredible conference,” said Ben.
Here are some shots from the presentation:
Basically, this is another great chance to dive deeper into the production of high-quality AAA titles. Make sure to discuss in the comments below.