Working on Water Shaders in UE4

Jakob Gavelli has shared the breakdown of the water shader used for Skylar & Plux.

Jakob Gavelli has shared the breakdown of the water shader used for Skylar & Plux. The thing was created back in 2015, but the artist re-structured it and got rid of all the project specific clutter.

All rights reserved by Right Nice Games

Here comes the breakdown:

Be sure to check out the artist’s portfolio here. What is more, you can get more details on the shaders and master materials on the game in our article

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Comments 2

  • guest

    How are we supposed to read it with this extra low resolution screenshots?

    0

    guest

    ·6 years ago·
  • osdever

    since when did the games turn around and started becoming LESS realistic as the time goes?

    looks nice tho

    0

    osdever

    ·6 years ago·

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