World Creator 2 Released
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World Creator 2 Released
14 September, 2017
News

BiteTheBytes has released the new version on its GPU procedural terrain and landscape generator called World Creator.

 

Features

  • Realtime Terrain Generation (move sliders, change settings and see in realtime how they affect the terrain) which works even for 8192 by 8129 pixels heightmaps
  • Fully GPU powered
  • Landscape Generation (populate your terrain with objects such as trees, grass, stones, towns, and whatever you can think of)
  • Realtime Erosion and Sedimentation filters
  • Sync Tool allows to move your terrain quickly over to Unity and Unreal
  • Many assets such as PBR textures, trees from SpeedTree, stones, grass, flowers, etc.
  • Realtime Masking for terrain surface, textures, objects, roads, ivers, etc.
  • Unlimited heightmap resolution support (no more restrictions – crreate heightmaps as large as you want – the only limit is your SSD / HDD)
  • Roads and Rivers Tools
  • Terrain filters (Erosion, Mountain, Ridged, Hills, Terrace, Canyon, Alien, Rocky, Desert, Minecraft, etc.)
  • Ability to create your own terrain filters
  • Export capablities (OBJ, RAW 8, RAW 16, RAW 32, PNG, JPG, FBX, BMP, GeoTIFF, TIF) – export heightmaps, masks (terrain, textures, objects, roads, rivers, seas), heatmaps, splatmaps, colormaps, XML files for your objects
  • Import capabilities (OBJ, RAW 8, RAW 16, RAW 32, PNG, JPG, FBX, BMP, GeoTIFF, TIF) – import heightmaps, masks (terrain, textures, objects, roads, rivers, seas), heatmaps, splatmaps, colormaps, XML files for your objects
  • Realtime AAA water and rivers
  • VR support

You can now get a stable version of the updated tool at a discounted price. The Standard version (Windows only) is priced at $149 and Professional at $289. You can find more details here

via cgpress.org
Source: BiteTheBytes

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