Some great news for the users of a terrain generator called World Machine.
Art by Alessandro Mancini
The installers for World Machine are now code-signed, eliminating the ominous “Unknown Publisher” warnings that Windows issued previously.
So, what’s next? Here’s what’s on tap for the immediate future:
The next build or two of World Machine will be focused mostly on cleaning up bugs and issues discovered in the latest builds.
Keep contributing your crash reports, as they are a major help in stamping out serious issues! I’m also looking at adding some small scale improvements sometime in the next build or two, such as:
We’re looking at approximately an April time frame for the next feature release.
After some reflection, the approach that we’re going to follow this year is to group changes such that each major feature release (those that get a new codename) will be related in some way. This makes communication much easier than when the changes are scattered about to a dozen systems at a time.
I’m excited for what will be coming: Among other things, it involves some of the experimental work from 2016 finally reaching fruition.
You can learn more about the tool and get it here.