I really like how you've articulated your entire process. This was a very enriching read. A Well deserved feature!
Great article! Thanks for the awesome read.
Wow, this is so cool! Nice job!
Z is new a set of tools for simultaneous modeling in Houdini and ZBrush. Import and export of the geometry are stated to occur automatically when users switch between ZBrush and Houdini. Don’t worry about the files in which the geometry is stored.
An example of modeling in both programs at the same time:
- Create a model in Houdini.
- Now when you need to use ZBrush modeling tools activate tool “Z Export”. As a result, ZBrush will start (if it is not running) and the geometry will be immediately ready for modeling.
- Next, when you have finished working in ZBrush, simply activate the Houdini window, for example, using Alt+Tab. Now the edited geometry will appear in Houdini.
Basically, the toolkit allows to focus on modeling in both apps, so you don’t need to click a lot in order to import or export. It also lets you quickly import existing geometry from ZBrush with “Z Import” tool.
What is more, there is a tool “ZRemesher” for quick automatic retopology allowing users to do retopology automatically without unnecessary actions.
You can learn more here.