Creating a Weathered Car in ZBrush, Blender & Substance 3D Painter
François Larrieu shared the workflow behind the Toyota FJ60 Offroad project, explained how the rust was made, and showed the rendering setup in Marmoset Toolbag 4.
Working on Modular Sci-Fi Environments in Blender and UE4
François Larrieu discussed how he worked on two modular sci-fi projects: modeling and detailing, use of trim sheets, lighting, post-process, and more.