Abel Dopazo

Environment Artist

Industry Tools For Game Cinematics Pipeline

Abel Dopazo talked about his work as a cinematic artist, discussing the way he uses Blender, MODO and other tools for the production of large-scale environments and cinematics.

Abel Dopazo

Oct 15, 2019

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Creating Cambodian Temple in UE4

Abel Dopazo talked about the process of creating his marvelous environment scene based on Cambodian temple Angkor Wat in UE4.

Abel Dopazo

Jun 28, 2018

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Procedural Materials: From Big to Small

Abel Dopazo discussed his approach to the production of high-quality procedural materials with Substance Designer.

Abel Dopazo

Jun 22, 2017

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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