Alec Tucker
Environment Artist
Volcanologist's Lab: Texturing Assets and VFX Production
Alec Tucker did a breakdown of his Volcanologist's Lab scene, inspired by Death Stranding, shared his workflow with modifying Megascans assets using Mixer, discussed the material workflow, and briefly talked about VFX production.
Author
Alec Tucker
Published on
Nov 12, 2020
Recreating Island from Cast Away in UE4
Alec Tucker did a breakdown of his UE4 environment based on the well-known movie Cast Away and talked in detail about vegetation, lighting, work with Megascans, and more.
Author
Alec Tucker
Published on
Dec 25, 2019