Alec Tucker did a breakdown of his Volcanologist's Lab scene, inspired by Death Stranding, shared his workflow with modifying Megascans assets using Mixer, discussed the material workflow, and briefly talked about VFX production.
Alec Tucker did a breakdown of his UE4 environment based on the well-known movie Cast Away and talked in detail about vegetation, lighting, work with Megascans, and more.
Using Motion Tracking For Twitch StreamsLooks very nice, too bad their system is pretty expensive.·
Empty Fridge and Cup Noodles: Developers on Launching Game StudiosOr don't bother launching a studio, save all that time and money,...·
Creating Organic and Man-Made Assets for Assassin’s Creed ValhallaAwesome! Really interesting!·
Recreating American McGee's Alice in ZBrushGreat work!·
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