Alex Buryak did a breakdown of the Graphite tank from World of Tanks, discussed the hard-surface modeling workflow in Maya, showed his approach to cloth simulation and texturing and talked about working on the lighting in Marmoset.
Building Pine Flatwoods In UE4Awesome work, very detailed, natural, nice atmosphere, great lighting....·
A New Model for Rendering Millions of Dynamic Lights in Real-TimeCrazy. But the real question here is: Who chooses the music for these...·
Magic Leap Raised $350 Million350 mils are just drop in a water to keep them afloat for a year or so...·
Real-Time Rain Material Within Unreal Engine材质函数有清晰的图片吗·
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