Alex García Sandoval

3D Artist

Creating Stylized Nidalee from LoL in ZBrush, Substance & Blender

Alex García Sandoval returned to tell us about the production process behind stylized Nidalee from the League of Legends and explain the importance of studying anatomy.

Alex García Sandoval

Sep 02, 2021

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Making a Witch Cauldron in Blender and ZBrush

Alex García talked about the production of the Halloween-themed project Spooky Witch's Cauldron: modeling and texturing stages, UVs, boiling liquid, and rendering in Eevee.

Alex García Sandoval

Oct 30, 2020

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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