Alireza Khajehali

3D Artist

Rendering Scanned Vegetation in Real-Time

3d artist Alireza Khajehali talked his approach to vegetation, photogrammetry and perfect rendering for games.

Alireza Khajehali

Jul 26, 2017

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Alireza Khajehali: Sense of Scale

One of the biggest issues is always having no correct sense of scale. How do you deal with that?

Alireza Khajehali

May 22, 2017

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Alireza Khajehali: PBR Grass and Lighting

‘Grass is shinier on the other side and it needs to be taken care of!’

Alireza Khajehali

Feb 20, 2017

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Alireza Khajehali: Boosting Natural Environments

Tips and tricks on increasing quality and performance of natural outdoors.

Alireza Khajehali

Feb 16, 2017

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Achieving Realism in Open World Environments

Alireza Khajehali shared a couple of tricks he used to build an incredible natural environment, created in Unreal Engine 4.

Alireza Khajehali

Jan 31, 2017

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Creating realistic virtual landscapes

Alireza Khajehali talked about the way WorldMachine and Megascans help him to build huge realistic looking digital worlds.

Alireza Khajehali

Nov 25, 2016

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