The game designer shared that 10 years ago, he proposed the idea of "transferring" content between platforms, but back then few people understood it.
Proletariat also announced that it will stop supporting its magic-based battle royale Spellbreak.
The company will use the investment to support its hybrid development acceleration platform and expand its business operations across various industries including AI and the metaverse.
The game has sold another million units since the last sales update.
The developer notes that the company's culture is built upon the idea of volunteering and explains why it refers to its full-time and part-time workers as volunteers.
Matt Booty reportedly said he's "confident" that reports of Fallout 76 crunch are no longer an issue.
The game is now available for free on the Polish government's website and is aimed to be used during ethics or social studies lessons.
The company shared that it has boosted the production of the device and more than doubled the number of Steam Decks being shipped each week.
- 1Horrifying 'Photorealistic' Game Characters Generated by AI
- 2Cosmopolitan Used DALL-E 2 AI to Generate a Magazine Cover
- 3The Development Process Behind Love, Death+Robots: Jibaro
- 4A Fantastic Photorealistic Portrait Made in Houdini & Unreal Engine 5
- 5PUBG Creator Unveils Its "Hyper-Realistic" Virtual Human ANA
- 6Famous Paintings Expanded With DALL-E 2
Ghostbusters' Headquarters Recreated in Unreal Engine 5Also, just made a short video - https://www.youtube.com/watch?v=zJNIV2...·
Ghostbusters' Headquarters Recreated in Unreal Engine 5Hi, wow, I am totally honoured, thank you so much for this article. 80...·
Hideo Kojima Says He Proposed a Cross-Progression Idea a Decade AgoIt was called Transfarring. God, everyone on this click bait train is...·
An Extremely-Realistic Bear Made in HoudiniAt last something serious, not some Blender crap i get on 80lv feed al...·
Join thousands of game designers and keep track of your subscriptions