Andrew Dat Tran
Andrew Dat Tran did a breakdown of his scene made in VR, discussed the sculpting process in Adobe Medium using Oculus Quest 2, and shared his set up for lighting and rendering in Blender Eevee.
Using Motion Tracking For Twitch StreamsLooks very nice, too bad their system is pretty expensive.·
Empty Fridge and Cup Noodles: Developers on Launching Game StudiosOr don't bother launching a studio, save all that time and money,...·
Creating Organic and Man-Made Assets for Assassin’s Creed ValhallaAwesome! Really interesting!·
Recreating American McGee's Alice in ZBrushGreat work!·
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